UI

Satellite Reign: Lou’s review

Last updated: 3. Jan. 2017 So Satellite Reign has been out for a while, and I am finally sitting down to write a review. I have been following the development of the game rather closely between the launch of the Kickstarter campaign and the release of 1.0 and covered it on this blog and on […]



Gameplay video details: HUD display

Thanks to the recent gameplay video, we now have a much better idea of what the various ingame HUD display elements are for. The three horizontal bars that I’ve speculated about turn out to be health (red), shield (yellow), and ammo (green). The one for ammo consists of two separate bars, a larger and a […]



Some details from the recent UI screenshots

The newest dev diary (it is #10) contained a couple of screenshots which showed off some of the in-game User Interface (UI). At a closer look, the UI elements reveal a few details about the gameplay, and also raise some questions. First of, here is a closeup of the UI overlay seen ingame: Each of […]



Dev Diary #10: Alpha approaching

A new dev diary, number #10, is up on the Satellite News website. New screenshots, coding update, information about alpha and beta releases, a first glimpse at the soundtrack, and more!



5LS on office equipment and story / UI brainstorming

In an update on the Kickstarter comment section, Mike lets us know that the team has moved into the new office and spent their first work day there. He goes into some details of the equipment which they apparently bought rather cheap from recently liquidated companies. In more directly game related news, Mike added the […]